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133 / 133 HEROES
All hero build guides

Miya

Balmond

Saber

Alice

Nana

Tigreal

Alucard

Karina

Akai

Franco

Bane

Bruno

Clint

Rafaela

Eudora

Zilong

Fanny

Layla

Minotaur

Lolita

Hayabusa

Freya

Gord

Natalia

Kagura

Chou

Sun

Alpha

Ruby

Yi Sun-shin

Moskov

Johnson

Cyclops

Estes

Hilda

Aurora

Lapu-Lapu

Vexana

Roger

Karrie

Gatotkaca

Harley

Irithel

Grock

Argus

Odette

Lancelot

Diggie

Hylos

Zhask

Helcurt

Pharsa

Lesley

Jawhead

Angela

Gusion

Valir

Martis

Uranus

Hanabi

Chang'e

Kaja

Selena

Aldous

Claude

Vale

Leomord

Lunox

Hanzo

Belerick

Kimmy

Thamuz

Harith

Minsitthar

Kadita

Faramis

Badang

Khufra

Granger

Guinevere

Esmeralda

Terizla

X.Borg

Ling

Dyrroth

Lylia

Baxia

Masha

Wanwan

Silvanna

Cecilion

Carmilla

Atlas

Popol and Kupa

Yu Zhong

Luo Yi

Benedetta

Khaleed

Barats

Brody

Yve

Mathilda

Paquito

Gloo

Beatrix

Phoveus

Natan

Aulus

Aamon

Valentina

Edith

Floryn

Yin

Melissa

Xavier

Julian

Fredrinn

Joy

Novaria

Arlott

Ixia

Nolan

Cici

Chip

Zhuxin

Suyou

Lukas

Kalea

Zetian

Obsidia

Sora

Marcel

Hirara
How these guides are built
Every one of the 133 heroes gets three complete 6-item builds — damage, balance and defense — generated by a rules engine over the live game pool of roughly 105 items, then hand-checked against competitive play. The engine matches each kit to the items that exploit it: extra-attack scalings get flat attack, multi-hit skills get on-hit passives, mana-to-health converters get mana stacking, cooldown-bound kits get cooldown reduction.
Items
Six slots per build: boots plus five core/flex picks with per-slot causal reasoning — why each item multiplies this specific kit, not generic tier-list picks.
Emblems & spells
One main emblem and one talent ability per section, each validated against the tier constraints of the main emblem it sits on (Killing Spree only on the Assassin main, Festival of Blood only on the Fighter main), plus a battle spell picked per role need.
Counters
Each guide lists counter item builds against magic-heavy and physical-heavy compositions, chosen against the hero's own strong matchups — counter the counter.
Frequently asked questions
Damage, balance or defense — which build do I pick?
Damage when your team already has tanks and you are the carry. Defense when the enemy comp bursts you down before your kit comes online. Balance splits the difference and is the safest default for solo queue.
Are guides updated every patch?
Yes. Item, emblem and spell stats are re-scraped on every patch cycle, and heroes touched by patch notes get their kits and builds re-curated before the new numbers ship.
What does the gold star badge mean?
It marks hand-curated heroes: every slot in all three variants has been individually researched against the hero's kit scalings, real pro builds and listed strong/weak matchups, rather than generated purely by the rules engine.
Is MLBUILD free?
Completely. No paywall, no ads, no account. Every guide is fully server-rendered and works with JavaScript disabled.
Can AI assistants read this site?
Yes — there is an llms.txt index at /llms.txt, a sitemap at /sitemap.xml, and any page returns clean markdown when requested with an Accept: text/markdown header.


