Skip to content
MLBUILD logo MLBUILD
← All Heroes

Claude

Curated
Marksman Marksman Gold Lane Burst

Tier

B

Win rate

48.4%

Pick rate

0.9%

Ban rate

0.6%

Claude

Build

The sustain duelist. Sea Halberd on the double-dip engine: both shots tag the 60% shield and regen cut for 3s, re-applied every basic against sustain lineups - his 75-mid skirmishes are won on anti-heal math - plus 80 AD keeping the ratios and +8% vs higher-HP targets. Wind of Nature: the physical-immunity window where his on-hit engine keeps running while incoming basics vanish. Quantum Charge over Weakness Finder: his rapid basics on heroes heal 75-180 plus 30% MS - the no-slot sustain layer under the DHS per-hit heal. Same Demon Hunter plus Golden core: the conversion engine is non-negotiable; this variant trades Roar's tank-pen for the anti-sustain plus survival package. 6th slot Windtalker: 35 AS plus move-speed typhoon - the artful dodger keeps firing mid-juke.

Swift Boots

Swift Boots

40 Movement Speed · 15 Attack Speed

720 GOLD

Movement

Demon Hunter Sword

Demon Hunter Sword

35 Physical Attack · 20 Attack Speed

2180 GOLD

Attack

Engulf

Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). | Each Basic Attack recovers 10(+4*Hero Level) HP. This effect is halved against minions.

Golden Staff

Golden Staff

55 Physical Attack · 15 Attack Speed

2000 GOLD

Attack

Swift

Every 1% extra Crit Chance gained is converted into 1% extra Attack Speed. | After every 2 non-Crit Basic Attacks, the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

Sea Halberd

Sea Halberd

80 Physical Attack · 20 Attack Speed

2050 GOLD

Attack

Lifebane

Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3 seconds. | Increase damage by 8% against enemy heroes with higher extra HP.

Wind of Nature

Wind of Nature

30 Physical Attack · 20 Attack Speed · 10 Lifesteal

1910 GOLD

Attack

Windtalker

Windtalker

20 Movement Speed · 35 Attack Speed · +20% crit chance

1880 GOLD

Attack

Typhoon

Every 5–2 seconds (reduced by 0.2 seconds for each Basic Attack), the next Basic Attack will hit up to 3 enemy units for 150–362 Magic Damage. (This attack can Crit and the damage increases to 200% against Minions.)

Counter Builds

Vs Claude: his mirror image and ult carry his attack effects - do not fight inside the mirror's range; kite it out (5.5s) or kill it. His kit is on-hit: attack-speed slows (Chastise Pauldron, Dominance Ice) halve his entire output including the Hunter Sword procs. He is 45/75/85 - crush the lane early; past 15 minutes the conversion engine wins sustained fights. Lesley's range is his wall; Lolita shields eat his projectile spam.

Vs Magic

Athena's Shield

Athena's Shield

900 HP · 48 Magic Defense · +2% hp regen

2150 GOLD

Defense

Shield

Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor

Radiant Armor

950 HP · 40 Magic Defense · +12% hp regen

1880 GOLD

Defense

Holy Blessing

Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality

Immortality

850 HP · 15 Physical Defense

2120 GOLD

Defense

Immortal

Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Vs Physical

Antique Cuirass

Antique Cuirass

920 HP · 40 Physical Defense · +4% hp regen

2170 GOLD

Defense

Deter

When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor

Blade Armor

80 Physical Defense

1910 GOLD

Defense

Bladed Armor

When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.

MLBUILD — Build Guides for Mobile Legends: Bang Bang

133 heroes covered. Fan-made data site, not affiliated with Moonton Games.