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Lesley

Curated
Marksman Marksman Gold Lane FinisherBurst

Tier

S

Win rate

47.3%

Pick rate

2.1%

Ban rate

19.4%

Lesley

Build

The anti-sustain snipe. Sea Halberd (80 PA, 20 AS) is the multiplier: Lifebane cuts every bullet-touched and camo-touched target to 60% sustain for 3s - her 4-bullet volley plus Lethal autos keep the cut permanent through the duel. Malefic Gun (40 PA, 20 AS): 30% Armor-Buster pen (converting to +30% crit damage) plus 12% basic range plus hit-MS - the sniper out-spaces the trade (Roar sits this one out: shared Buster). Berserker plus Endless plus BoD core kept: Doom true, Divine true-plus-heal, Despair execution. Quantum Charge: her camo-basics restore 75-180 HP plus 30% MS on heroes - the trade sustain her weak early demands. Swift Boots: kite-tempo between camo windows. 6th slot Blade of Despair: the execution the cut sets up - starve them, then true-shot them.

Swift Boots

Swift Boots

40 Movement Speed · 15 Attack Speed

720 GOLD

Movement

Berserker's Fury

Berserker's Fury

60 Physical Attack · +25% crit chance

2390 GOLD

Attack

Doom

When Basic Attacks Crit, they deal extra True Damage equal to 12% of the damage before reduction.

Sea Halberd

Sea Halberd

80 Physical Attack · 20 Attack Speed

2050 GOLD

Attack

Lifebane

Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3 seconds. | Increase damage by 8% against enemy heroes with higher extra HP.

Malefic Gun

Malefic Gun

40 Physical Attack · 20 Attack Speed

2120 GOLD

Attack

Armor Buster

Increase Physical Penetration by 30%. | Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5 seconds.

Endless Battle

Endless Battle

60 Physical Attack · 250 HP · 5 Movement Speed · 10 Cooldown Reduction · +5 Mana, +5% mana regen

2330 GOLD

Attack

Divine Justice

After casting a skill, the next Basic Attack within 3 seconds deals (60% Total Physical Attack) extra True Damage and recovers 80 (+40% of Total Physical Attack) HP (1.5 seconds cooldown).

Blade of Despair

Blade of Despair

160 Physical Attack · 5 Movement Speed

3010 GOLD

Attack

Despair

Dealing damage to non-Minion enemies below 50% HP increases Physical Attack by 25% for 2 seconds (takes effect before the damage is dealt).

Counter Builds

Vs Lesley: her Lethal Shot needs 5s WITHOUT taking damage (or any skill-use, which arms it instantly): poke her constantly - even 1 tick resets the timer - but track her skills too, since each cast re-arms it. Her camo (3.5s) is distortion-visible up close and breaks on any damage: hold the bush line, never face-check it. Her Snipe (40s, 4 bullets, blockable by other heroes): body-block for the carry - the bullets stop at the first hero. Interrupted Snipes refund 10% CD per unfired bullet: the punish window is shorter than it looks. She is 40/62/85 - pure late-game: end before 15 minutes. Sun-type packs are her wall (clones eat the Lethal); setups she out-ranges (Marcel-style Framed zones) are her food.

Vs Magic

Athena's Shield

Athena's Shield

900 HP · 48 Magic Defense · +2% hp regen

2150 GOLD

Defense

Shield

Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor

Radiant Armor

950 HP · 40 Magic Defense · +12% hp regen

1880 GOLD

Defense

Holy Blessing

Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality

Immortality

850 HP · 15 Physical Defense

2120 GOLD

Defense

Immortal

Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Vs Physical

Antique Cuirass

Antique Cuirass

920 HP · 40 Physical Defense · +4% hp regen

2170 GOLD

Defense

Deter

When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor

Blade Armor

80 Physical Defense

1910 GOLD

Defense

Bladed Armor

When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.

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