Lapu-Lapu
Curated
Fighter Exp Lane ChaseTier
B
Win rate
49.4%
Pick rate
0.5%
Ban rate
1.4%

Build
The stance-cycle brawl. The 10s Great Sword window is the multiplier: +30/30 defenses, 120% basics, triple Blessing income, enhanced skills - and this build stretches every second of it. Brute Force Breastplate (800 HP, 20 PDef, 10% CDR): his constant stance damage keeps the per-second +8 adaptive and +2% MS rolling to 6 stacks (+48 attack, +12% MS) with 25% control-duration cut at full - the whirl accelerates inside the window. Queen's Wings (750 HP, 10% CDR, 10% spell vamp): below 40% HP he gains 30% damage reduction for 3s plus 2s off every skill CD (60s CD) - stacked with Storm Sword's 20%-plus DR: the stance out-lasts the focus. War Axe 10 + Endless 10 + Hunter Strike 10 + Wings 10 + BFB 10 = 50% against the 40% cap: Blades every 3.6s, Storm every 3.6s. Quantum Charge: his basics restore 75-180 HP plus 30% MS on heroes - the brawl sustain between swings. Firmness (+8/+8) steadies the early poke. Warrior Boots: Valor stacks through the trade. 6th slot Brute Force Breastplate: the stance that cannot be interrupted, slowed, or out-run - control-cut, MS, and attack in one slot.

Warrior Boots
18 Physical Defense · 40 Movement Speed
720 GOLD
Movement
Valor
Gains 4 extra Physical Defense for 3 seconds when taking Physical Damage, up to 20.

War Axe
35 Physical Attack · 400 HP · 10 Cooldown Reduction
2100 GOLD
Attack
Fighting Spirit
Attacks grant 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

Endless Battle
60 Physical Attack · 250 HP · 5 Movement Speed · 10 Cooldown Reduction · +5 Mana, +5% mana regen
2330 GOLD
Attack
Divine Justice
After casting a skill, the next Basic Attack within 3 seconds deals (60% Total Physical Attack) extra True Damage and recovers 80 (+40% of Total Physical Attack) HP (1.5 seconds cooldown).

Hunter Strike
80 Physical Attack · 10 Cooldown Reduction
2010 GOLD
Attack
Retribution
Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3 seconds (8 seconds cooldown).

Queen's Wings
750 HP · 10 Cooldown Reduction · 10 Spell Vamp
2250 GOLD
Defense
Demonize
When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces skill cooldowns by 2 seconds. This effect has a 60 seconds cooldown. | For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Brute Force Breastplate
800 HP · 20 Physical Defense · 10 Cooldown Reduction
2070 GOLD
Defense
Brute Force
Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.
Counter Builds
Vs Lapu-Lapu: Bravest Fighter (30s) gates the heavy stance - punish the 10s window's end, never the leap (uninterruptible): the stance expires, the champion shrinks. His Bravery (10 per hero-hit, 5 vs non-heroes) banks the dash-shield nuke: deny hero touches to starve it, and note the dash-basic cannot crit. Raging Slash (40s) is three huge swings with the third at 440 (+210%): sidestep after the second read - the finisher is the line. Land Shaker answers only to Suppression: save it for the 0.7s channel. He is 56/76/66 - the mid stance-champion; Esmeralda-type shield-drain is his wall, backline duos (Popol-style pairs) are his food - the out-and-back boomerangs hit master and pet together.
Vs Magic

Athena's Shield
900 HP · 48 Magic Defense · +2% hp regen
2150 GOLD
Defense
Shield
Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor
950 HP · 40 Magic Defense · +12% hp regen
1880 GOLD
Defense
Holy Blessing
Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality
850 HP · 15 Physical Defense
2120 GOLD
Defense
Immortal
Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.
Vs Physical

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor
80 Physical Defense
1910 GOLD
Defense
Bladed Armor
When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.