Skip to content
MLBUILD logo MLBUILD
← All Heroes

Yi Sun-shin

Curated
Marksman Assassin Jungle FinisherChase

Tier

S

Win rate

51.7%

Pick rate

1.4%

Ban rate

12.4%

Yi Sun-shin

Build

The traceless duel. Traceless is the multiplier: a dash-slash with 1s control immunity on a 12-to-7s cooldown, each trigger refunding further cooldown - the in-out engage nobody pins down: his 80-mid identity is the untouchable duel. Haas' Claws (40 PA, 15 AS, 20% crit): Frenzy grants 20% AS for 2s on every crit - his switch-crits feed their own rate. Malefic Gun (40 PA, 20 AS): 30% Armor-Buster pen plus 12% basic range plus hit-MS - the bow form out-spaces the duel (Gun and Roar share Armor Buster and never pair - Gun takes the range game here). Sea Halberd (80 PA, 20 AS): Lifebane cuts every touched target to 60% sustain for 3s on his switch touches - sustain duels fold. Rose Gold Meteor (30 PA, 20 AS, 10% lifesteal): the sub-30% shield (120 per level plus 50% MS, 60s CD) - the duel insurance. Thrill (+16 adaptive) feeds the arrow ratios; Weapon Master amps the equipment attack. Quantum Charge: his switch-basics restore 75-180 HP plus 30% MS on heroes - the sustain between immune dashes. 6th slot Rose Gold Meteor: the shield that lets the duel run through burst.

Warrior Boots

Warrior Boots

18 Physical Defense · 40 Movement Speed

720 GOLD

Movement

Valor

Gains 4 extra Physical Defense for 3 seconds when taking Physical Damage, up to 20.

Haas' Claws

Haas' Claws

40 Physical Attack · 15 Attack Speed · +20% crit chance

2020 GOLD

Attack

Frenzy

Critical strikes grant 20% extra Attack Speed for 2 seconds.

Blade of Despair

Blade of Despair

160 Physical Attack · 5 Movement Speed

3010 GOLD

Attack

Despair

Dealing damage to non-Minion enemies below 50% HP increases Physical Attack by 25% for 2 seconds (takes effect before the damage is dealt).

Malefic Gun

Malefic Gun

40 Physical Attack · 20 Attack Speed

2120 GOLD

Attack

Armor Buster

Increase Physical Penetration by 30%. | Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5 seconds.

Sea Halberd

Sea Halberd

80 Physical Attack · 20 Attack Speed

2050 GOLD

Attack

Lifebane

Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3 seconds. | Increase damage by 8% against enemy heroes with higher extra HP.

Rose Gold Meteor

Rose Gold Meteor

30 Physical Attack · 20 Attack Speed · 10 Lifesteal

2030 GOLD

Attack

Dragon Scale

Every 4 extra Physical Attack increases Hybrid Defense by 1, up to 50 (effect is halved if Main Role is not Fighter). | When taking damage that reduces HP below 30%, gains a (120*Hero Level) shield (increases with level) and 50% Movement Speed that rapidly decays over 3 seconds. This effect has a 60 seconds cooldown.

Counter Builds

Vs Yi Sun-shin: his weapon-switch is distance-based - control the SPACING (force glaive range or bow range, never let him choose): his charged arrow needs hold time, so pressure never lets him draw. Traceless (12-to-7s) grants 1s control immunity: CC him AFTER the dash ends, never during. Mountain Shocker (60s) gives 5s full-map vision plus the ship: play around the vision window, spread for the ram-plus-cannon waves. His switch-hits are guaranteed crits: do not out-trade the swap - burst between swaps. He is 65/80/80 - the mid-late duelist; Marcel-type chase-bruisers are his wall, short-range brawlers he out-ranges are his food.

Vs Magic

Athena's Shield

Athena's Shield

900 HP · 48 Magic Defense · +2% hp regen

2150 GOLD

Defense

Shield

Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor

Radiant Armor

950 HP · 40 Magic Defense · +12% hp regen

1880 GOLD

Defense

Holy Blessing

Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality

Immortality

850 HP · 15 Physical Defense

2120 GOLD

Defense

Immortal

Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Vs Physical

Antique Cuirass

Antique Cuirass

920 HP · 40 Physical Defense · +4% hp regen

2170 GOLD

Defense

Deter

When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor

Blade Armor

80 Physical Defense

1910 GOLD

Defense

Bladed Armor

When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.

MLBUILD — Build Guides for Mobile Legends: Bang Bang

133 heroes covered. Fan-made data site, not affiliated with Moonton Games.