Ruby
Curated
Fighter Exp Lane Crowd ControlTier
B
Win rate
49.9%
Pick rate
0.4%
Ban rate
0.8%

Build
The drain fortress. Oracle is the multiplier on the multiplier: 850 HP, 20 and 20 defense, 10% CDR - the band-plus-bulk package, and Bless's 25% rides every received shield and regen she picks up (support shields included) - the drain tank that also eats the team's utility. At low HP with War Axe stacked, a full rotation (Be Good 280 + 110%, Don't Run twin 60 + 55% swings, shockwave 140 + 55%) heals through most burst windows - the drain-tank identity. Brave Smite: her damaging skills on heroes recover 5% max HP - the spin's skill hits heal on top of the ratio drain. War Axe plus Wings plus Dominance core kept: ramp, low-HP enabler, anti-heal wall. Warrior Boots for the lane armor. 6th slot Endless Battle: 60% Total AD true plus 80 + 40% Total AD heal on the skill-into-basic hits - flat healing alongside the ratio drain.

Warrior Boots
18 Physical Defense · 40 Movement Speed
720 GOLD
Movement
Valor
Gains 4 extra Physical Defense for 3 seconds when taking Physical Damage, up to 20.

War Axe
35 Physical Attack · 400 HP · 10 Cooldown Reduction
2100 GOLD
Attack
Fighting Spirit
Attacks grant 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

Queen's Wings
750 HP · 10 Cooldown Reduction · 10 Spell Vamp
2250 GOLD
Defense
Demonize
When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces skill cooldowns by 2 seconds. This effect has a 60 seconds cooldown. | For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Oracle
850 HP · 20 Physical Defense · 20 Magic Defense · 10 Cooldown Reduction
1860 GOLD
Defense
Bless
Received Shield and HP Regen effects are increased by 25%.

Endless Battle
60 Physical Attack · 250 HP · 5 Movement Speed · 10 Cooldown Reduction · +5 Mana, +5% mana regen
2330 GOLD
Attack
Divine Justice
After casting a skill, the next Basic Attack within 3 seconds deals (60% Total Physical Attack) extra True Damage and recovers 80 (+40% of Total Physical Attack) HP (1.5 seconds cooldown).
Counter Builds
Vs Ruby: her drain ratio rises as her HP falls - chunking her feeds it, so bring ANTI-HEAL (Sea Halberd, Glowing Wand cut the ratio to 60%) and finish in one rotation. Her basics cannot lifesteal, only skills drain: bait the 4s Be Good, punish the gap. Her I'm Offended pull is telegraphed: sidestep the scythe line. She is 55/80/70 - the mid-game drain brawler; anti-heal drafts are her wall, melee clusters (Sun-style) are her food - the spin hits them all.
Vs Magic

Athena's Shield
900 HP · 48 Magic Defense · +2% hp regen
2150 GOLD
Defense
Shield
Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor
950 HP · 40 Magic Defense · +12% hp regen
1880 GOLD
Defense
Holy Blessing
Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality
850 HP · 15 Physical Defense
2120 GOLD
Defense
Immortal
Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.
Vs Physical

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor
80 Physical Defense
1910 GOLD
Defense
Bladed Armor
When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.