
Build
The slow-bounce control. Ice Queen Wand (60 MP, 300 HP) is the multiplier: Ice Bound slows 10% per skill-hit to 3 stacks (0.4s internal CD) - her bouncing basics (2-3 hits per swing), swan and dance ticks glue the full 30% slow: caught targets eat the dance, fleeing targets get chased. Truncheon 10 + Fleeting 15 + Mage 5 + Inspire 5 = 35% CDR: Authority every 3.9s, Nova every 7.8s, dance every 32.5s before refunds. Fleeting Time (600 HP, 15% CDR): kills and assists refund 30% of the dance's current cooldown - her dance baits the kills that reset it. Temporal Reign: ON CASTING the dance, her other skills recover 1.5x for 4s (plus 2s on kill/assist) - the follow-up swan-plus-bounce wave lands on the dance survivors. Crystal plus Truncheon plus Genius core kept: the nuke stays real between the control. 6th slot Fleeting Time: the repeat engine - the swan returns every fight, not every other.

Arcane Boots
15 Magic Power · 40 Movement Speed
720 GOLD
Movement

Lightning Truncheon
75 Magic Power · 10 Cooldown Reduction · +400 Mana
2250 GOLD
Magic
Resonate
Every 6 seconds, the next skill echoes, dealing 255 (+85% Magic Power) extra Magic Damage to all enemies in range.

Holy Crystal
165 Magic Power
3000 GOLD
Magic
Mystery
Gains 21%-35% extra Magic Power (scales with level).

Genius Wand
75 Magic Power · 5 Movement Speed
2000 GOLD
Magic
Magic
Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5+(0.5*Hero Level) for 2 seconds. Stacks up to 3 times.

Ice Queen Wand
60 Magic Power · 300 HP · 7 Movement Speed · 10 Spell Vamp
2040 GOLD
Magic
Ice Bound
When a skill deals damage to an enemy hero, it will also slow them by 10% for 2 seconds (stacks up to 3 times). This effect has a 0.4 second cooldown.

Fleeting Time
600 HP · 15 Cooldown Reduction
2050 GOLD
Adaptive
Timestream
Hero kills or assists reduce the Ultimate's current cooldown by 30%.
Counter Builds
Vs Odette: Swan Song is a CHANNEL broken only by high-level control (airborne, transform-class - ordinary stuns do NOT cancel it): save the knock-up for the dance start, never waste a plain stun on it. Pre-spread on the music cue - the dance covers a large area for 5s. Her shield (1200 + 150% MP) makes bursting her mid-dance wasteful: CC beats damage, and Winter Crown stasis buys her one free channel per fight - bait it first. Her Nova immobilizes twice (split ball): dodge the first and the second never comes. She is 50/80/70 - the mid dancer; Gloo-type sticky attach is her wall, clumped backlines (Mathilda-style guidance balls) are her food - the dance melts the clump.
Vs Magic

Athena's Shield
900 HP · 48 Magic Defense · +2% hp regen
2150 GOLD
Defense
Shield
Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor
950 HP · 40 Magic Defense · +12% hp regen
1880 GOLD
Defense
Holy Blessing
Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality
850 HP · 15 Physical Defense
2120 GOLD
Defense
Immortal
Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.
Vs Physical

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor
80 Physical Defense
1910 GOLD
Defense
Bladed Armor
When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.
