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Odette

Curated
Mage Mage Mid Lane Burst

Tier

B

Win rate

49.3%

Pick rate

0.6%

Ban rate

0.3%

Odette

Build

The slow-bounce control. Ice Queen Wand (60 MP, 300 HP) is the multiplier: Ice Bound slows 10% per skill-hit to 3 stacks (0.4s internal CD) - her bouncing basics (2-3 hits per swing), swan and dance ticks glue the full 30% slow: caught targets eat the dance, fleeing targets get chased. Truncheon 10 + Fleeting 15 + Mage 5 + Inspire 5 = 35% CDR: Authority every 3.9s, Nova every 7.8s, dance every 32.5s before refunds. Fleeting Time (600 HP, 15% CDR): kills and assists refund 30% of the dance's current cooldown - her dance baits the kills that reset it. Temporal Reign: ON CASTING the dance, her other skills recover 1.5x for 4s (plus 2s on kill/assist) - the follow-up swan-plus-bounce wave lands on the dance survivors. Crystal plus Truncheon plus Genius core kept: the nuke stays real between the control. 6th slot Fleeting Time: the repeat engine - the swan returns every fight, not every other.

Arcane Boots

Arcane Boots

15 Magic Power · 40 Movement Speed

720 GOLD

Movement

Lightning Truncheon

Lightning Truncheon

75 Magic Power · 10 Cooldown Reduction · +400 Mana

2250 GOLD

Magic

Resonate

Every 6 seconds, the next skill echoes, dealing 255 (+85% Magic Power) extra Magic Damage to all enemies in range.

Holy Crystal

Holy Crystal

165 Magic Power

3000 GOLD

Magic

Mystery

Gains 21%-35% extra Magic Power (scales with level).

Genius Wand

Genius Wand

75 Magic Power · 5 Movement Speed

2000 GOLD

Magic

Magic

Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5+(0.5*Hero Level) for 2 seconds. Stacks up to 3 times.

Ice Queen Wand

Ice Queen Wand

60 Magic Power · 300 HP · 7 Movement Speed · 10 Spell Vamp

2040 GOLD

Magic

Ice Bound

When a skill deals damage to an enemy hero, it will also slow them by 10% for 2 seconds (stacks up to 3 times). This effect has a 0.4 second cooldown.

Fleeting Time

Fleeting Time

600 HP · 15 Cooldown Reduction

2050 GOLD

Adaptive

Timestream

Hero kills or assists reduce the Ultimate's current cooldown by 30%.

Counter Builds

Vs Odette: Swan Song is a CHANNEL broken only by high-level control (airborne, transform-class - ordinary stuns do NOT cancel it): save the knock-up for the dance start, never waste a plain stun on it. Pre-spread on the music cue - the dance covers a large area for 5s. Her shield (1200 + 150% MP) makes bursting her mid-dance wasteful: CC beats damage, and Winter Crown stasis buys her one free channel per fight - bait it first. Her Nova immobilizes twice (split ball): dodge the first and the second never comes. She is 50/80/70 - the mid dancer; Gloo-type sticky attach is her wall, clumped backlines (Mathilda-style guidance balls) are her food - the dance melts the clump.

Vs Magic

Athena's Shield

Athena's Shield

900 HP · 48 Magic Defense · +2% hp regen

2150 GOLD

Defense

Shield

Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor

Radiant Armor

950 HP · 40 Magic Defense · +12% hp regen

1880 GOLD

Defense

Holy Blessing

Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality

Immortality

850 HP · 15 Physical Defense

2120 GOLD

Defense

Immortal

Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Vs Physical

Antique Cuirass

Antique Cuirass

920 HP · 40 Physical Defense · +4% hp regen

2170 GOLD

Defense

Deter

When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor

Blade Armor

80 Physical Defense

1910 GOLD

Defense

Bladed Armor

When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.

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