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Wanwan

Curated
Marksman Marksman Gold Lane Finisher

Tier

D

Win rate

48.0%

Pick rate

0.1%

Ban rate

0.2%

Wanwan

Build

The anti-tank tempo. Same AS engine (Corrosion slow-ramp + Windtalker dash-MS + Hunter Sword percent-HP), but Malefic Roar takes slot 5: her 90-late means the games that reach her identity are tank-lineup games, and 30% plus scaling pen is the difference between the ult tickling and the ult deleting - guaranteed penetration over burst variance. Berserker's Fury stays 6th: 25% crit keeps Doom live on the weakness-broken run into Crossbow of Tang (50s, 2.5s of untargetable basics-rate fire, extended per kill to 3 chains). Fatal stays: 50% crit (BF 25 + Windtalker 20 + Fatal 5) with Doom on the tank-melt. The corrosion slow plus Swallow-dagger slows stack the crawl while she breaks weaknesses. 6th slot Berserker's Fury: crit into the ult - the tiger deletes the frontline.

Swift Boots

Swift Boots

40 Movement Speed · 15 Attack Speed

720 GOLD

Movement

Corrosion Scythe

Corrosion Scythe

30 Physical Attack · 5 Movement Speed · 30 Attack Speed

2050 GOLD

Attack

Corrosive

Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5 seconds. Stacks up to 5 times. | Basic Attacks grant 6% extra Attack Speed for 3 seconds, capped at 5 stacks.

Windtalker

Windtalker

20 Movement Speed · 35 Attack Speed · +20% crit chance

1880 GOLD

Attack

Typhoon

Every 5–2 seconds (reduced by 0.2 seconds for each Basic Attack), the next Basic Attack will hit up to 3 enemy units for 150–362 Magic Damage. (This attack can Crit and the damage increases to 200% against Minions.)

Demon Hunter Sword

Demon Hunter Sword

35 Physical Attack · 20 Attack Speed

2180 GOLD

Attack

Engulf

Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). | Each Basic Attack recovers 10(+4*Hero Level) HP. This effect is halved against minions.

Malefic Roar

Malefic Roar

60 Physical Attack

2060 GOLD

Attack

Armor Buster

Increase Physical Penetration by 30%. | When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Berserker's Fury

Berserker's Fury

60 Physical Attack · +25% crit chance

2390 GOLD

Attack

Doom

When Basic Attacks Crit, they deal extra True Damage equal to 12% of the damage before reduction.

Counter Builds

Vs Wanwan: her Crossbow demands ALL weaknesses broken first - deny the full set by spreading the fight so her arrows cannot chain one target. Her dash rides her attack speed (Chastise Pauldron, Dominance Ice starve the whole loop). She is the worst early game in her role (40/70/90): end the lane before 10 minutes. Her designed counter is Phoveus (dashes punish themselves); divers she out-kites (Yin-style) are her food.

Vs Magic

Athena's Shield

Athena's Shield

900 HP · 48 Magic Defense · +2% hp regen

2150 GOLD

Defense

Shield

Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor

Radiant Armor

950 HP · 40 Magic Defense · +12% hp regen

1880 GOLD

Defense

Holy Blessing

Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality

Immortality

850 HP · 15 Physical Defense

2120 GOLD

Defense

Immortal

Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Vs Physical

Antique Cuirass

Antique Cuirass

920 HP · 40 Physical Defense · +4% hp regen

2170 GOLD

Defense

Deter

When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor

Blade Armor

80 Physical Defense

1910 GOLD

Defense

Bladed Armor

When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.

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