
Build
The sprint-chase tank. Tortoise's Puissance (40s): 30% MS for 10s plus the lava trail - Brute Force Breastplate compounds the chase (up to +48 adaptive, +12% MS, 25% control-duration cut at full stacks): a sprinting Baxia near +42% movement is uncatchable and the lava keeps the Breastplate window fed. Cursed Helmet + Dominance Ice: the anti-sustain plus burn core stays (his skill-hit cut is half the reason to pick him). Tough Boots: the roll engage is telegraphed - 25% shorter CC keeps the follow-up alive. Quantum Charge: his basics after the roll restore 75-180 HP plus 30% MS - the sustain that turns jungle clears into gank health. Immortality: when the sprint ends and the wall falls, the second life holds the objective. Retribution: the S2-spam clear funds the curve - his 65-early is a gank toolkit, not a wave-farm one. 6th slot Antique Cuirass: -18% attacker physical on engage skills - the bouncer wall.

Tough Boots
18 Magic Defense · 40 Movement Speed
720 GOLD
Movement
Fortitude
CC and Slow Duration reduced by 25%.

Cursed Helmet
1200 HP · 20 Magic Defense
1910 GOLD
Defense
Burning Soul
Deals (1.2% Total HP) Magic Damage to nearby enemies per second. This damage is increased by 125(+15*Hero Level)% against creeps and minions. | Dealing damage with Burning Soul will reduce the target's Hybrid Defense by 3 for 3 seconds. Stacks up to 3 times.

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Brute Force Breastplate
800 HP · 20 Physical Defense · 10 Cooldown Reduction
2070 GOLD
Defense
Brute Force
Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Immortality
850 HP · 15 Physical Defense
2120 GOLD
Defense
Immortal
Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).
Counter Builds
Vs Baxia: his engine is the shield throw (6% max HP plus mark) - sidestep it and the mark never lands, no mark means no recast spam. His S1 roll still engages at will: punish the landing, not the roll. His lava ult is a 10s zone - don't walk it, let the 30% sprint burn down. He is an anti-sustain jungler (65/80/70): draft burst over regen (healers feed him). Masha-type multi-bar bruisers and %HP burn traders are his wall; regen-reliant divers are his food.
Vs Magic

Athena's Shield
900 HP · 48 Magic Defense · +2% hp regen
2150 GOLD
Defense
Shield
Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor
950 HP · 40 Magic Defense · +12% hp regen
1880 GOLD
Defense
Holy Blessing
Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality
850 HP · 15 Physical Defense
2120 GOLD
Defense
Immortal
Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.
Vs Physical

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor
80 Physical Defense
1910 GOLD
Defense
Bladed Armor
When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.
