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Sora

Curated
Fighter Fighter Exp Lane ChargeBurst

Tier

A

Win rate

49.9%

Pick rate

0.6%

Ban rate

10.1%

Sora

Build

The form-conversion brawl. Mystic Surge is the multiplier: Thunder converts 30% max HP into PA (HP items become attack), Torrent converts each PA point into 10 max HP (attack items become HP) - Hunter Strike's 80 PA becomes +800 max HP in Torrent, War Axe's 35 plus the Brute Force stacks convert too: every item below double-dips across forms. Brute Force Breastplate (800 HP, 20 PDef, 10% CDR): his constant Strike damage keeps the per-second +8 adaptive and +2% MS rolling to 6 stacks (+48 attack, +12% MS) with 25% control-duration cut at full - the storm accelerates inside the fight. Queen's Wings (750 HP, 10% CDR, 10% spell vamp): below 40% HP he gains 30% damage reduction for 3s plus 2s off every skill CD (60s CD) - the transform survives its own aggression. War Axe 10 + Endless 10 + Hunter Strike 10 + Wings 10 + BFB 10 = 50% against the 40% cap: Strike every 3s. Temporal Reign: ON CASTING the ascend, his Strike and Stride recover 1.5x for 4s (plus 2s on kill/assist) - the storm-mode chain. Endless Battle: the Strike-basic rhythm procs Divine Justice inside the storm. Firmness (+8/+8) steadies the early trade. 6th slot Brute Force Breastplate: the storm that cannot be slowed, stopped, or out-run - control-cut, MS, and attack in one slot.

Warrior Boots

Warrior Boots

18 Physical Defense · 40 Movement Speed

720 GOLD

Movement

Valor

Gains 4 extra Physical Defense for 3 seconds when taking Physical Damage, up to 20.

War Axe

War Axe

35 Physical Attack · 400 HP · 10 Cooldown Reduction

2100 GOLD

Attack

Fighting Spirit

Attacks grant 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

Endless Battle

Endless Battle

60 Physical Attack · 250 HP · 5 Movement Speed · 10 Cooldown Reduction · +5 Mana, +5% mana regen

2330 GOLD

Attack

Divine Justice

After casting a skill, the next Basic Attack within 3 seconds deals (60% Total Physical Attack) extra True Damage and recovers 80 (+40% of Total Physical Attack) HP (1.5 seconds cooldown).

Hunter Strike

Hunter Strike

80 Physical Attack · 10 Cooldown Reduction

2010 GOLD

Attack

Retribution

Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3 seconds (8 seconds cooldown).

Queen's Wings

Queen's Wings

750 HP · 10 Cooldown Reduction · 10 Spell Vamp

2250 GOLD

Defense

Demonize

When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces skill cooldowns by 2 seconds. This effect has a 60 seconds cooldown. | For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Brute Force Breastplate

Brute Force Breastplate

800 HP · 20 Physical Defense · 10 Cooldown Reduction

2070 GOLD

Defense

Brute Force

Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Counter Builds

Vs Sora: his ascend (Skies, 24/20/16s) grants untargetable entry plus 10s of form - the gap after the storm (14s down to 6s by rank, shorter with CDR) is the only clean window: count it. His Stormbind strikes 5 times with a brief stun EACH: walk out on the first telegraph, never stand the full five. His True Arts need 5 hero-damage stacks: deny the pre-stack poke and the finisher never unlocks. His Windstride refunds 2s per hit: punish the whiffed leap (full 8s), not the connected one. He is 58/76/70 - the mid storm; Khufra-type anti-dash balls are his wall (blink-catch plus percent-HP bounces); backline supports he isolates are his food - the form-swap dives the protection.

Vs Magic

Athena's Shield

Athena's Shield

900 HP · 48 Magic Defense · +2% hp regen

2150 GOLD

Defense

Shield

Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor

Radiant Armor

950 HP · 40 Magic Defense · +12% hp regen

1880 GOLD

Defense

Holy Blessing

Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality

Immortality

850 HP · 15 Physical Defense

2120 GOLD

Defense

Immortal

Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Vs Physical

Antique Cuirass

Antique Cuirass

920 HP · 40 Physical Defense · +4% hp regen

2170 GOLD

Defense

Deter

When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor

Blade Armor

80 Physical Defense

1910 GOLD

Defense

Bladed Armor

When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.

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