
Build
The midline tank, 78-mid identity. Clock of Destiny (HP + def-stacks + sub-50 recovery) + Oracle (10% CDR, +25% to received shields and HP regen): Oracle mathematically amplifies the Glorious Pathway tick (3-5% max HP/s over the 6s road) - the pathway becomes a walking shrine for him and the +60% MS allies riding it. Dominance Ice + Antique Cuirass cover both damage types: the Lifebane aura (Ring keeps enemies inside it) plus Antique's -18% attacker PHYSICAL damage over 3 stacks. 30% CDR (Clock 10 + Oracle 10 + Breastplate 10): Law and Order 8.4s, Pathway 28s - more stun-punch peel, more road uptime for the team. The Ring (1s toggle, 30-80 mana/s) drains mana into damage while Clock's pool + sub-50 recovery keep him topped; Tenacity +5% DR stacks under 50% with the recovery cycle. This is the build that wins the mid-game Turtle fights his curve promises (78). 6th slot Brute Force Breastplate: 800 HP + armor + CDR bulk on the charge.

Tough Boots
18 Magic Defense · 40 Movement Speed
720 GOLD
Movement
Fortitude
CC and Slow Duration reduced by 25%.

Clock of Destiny
45 Magic Power · 400 HP · 10 Cooldown Reduction · +400 Mana
2030 GOLD
Magic
Destiny
Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5 seconds when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4 seconds). | When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60 seconds.

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Oracle
850 HP · 20 Physical Defense · 20 Magic Defense · 10 Cooldown Reduction
1860 GOLD
Defense
Bless
Received Shield and HP Regen effects are increased by 25%.

Brute Force Breastplate
800 HP · 20 Physical Defense · 10 Cooldown Reduction
2070 GOLD
Defense
Brute Force
Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.
Counter Builds
Vs Hylos: the Pathway drops fast - spread perpendicular the moment it lands, the 75% slow lasts only 1s (the road itself lingers 6s with +60% MS for his team, so never retreat ALONG it). His HP pool is mana-backed: %-HP ticks (Demon Hunter Sword, Glowing Wand) melt him - flat damage does not. Do not stand inside the Ring: 8 stacks = up to 60% attack-speed cut AND up to +40% more Ring damage. Cut the recovery: Dominance Ice / Sea Halberd halve his Pathway + Guardian regen. Yve, X.Borg are his walls; he beats Khufra (no dash to punish) and immobile comps.
Vs Magic

Athena's Shield
900 HP · 48 Magic Defense · +2% hp regen
2150 GOLD
Defense
Shield
Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor
950 HP · 40 Magic Defense · +12% hp regen
1880 GOLD
Defense
Holy Blessing
Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality
850 HP · 15 Physical Defense
2120 GOLD
Defense
Immortal
Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.
Vs Physical

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Chastise Pauldron
900 HP · 40 Physical Defense
2100 GOLD
Defense
Chastise
Taking damage will reduce the Attack Speed and Attack Speed cap of the attacker to 75% of normal for 2 seconds. | When incoming damage reduces HP below 30%, recover 20% Max HP over the next 2 seconds. This effect has a 60 seconds cooldown.
