
Build
The mark-chase wall. Queen's Wings (750 HP, 10% CDR, 10% spell vamp): below 40% HP he gains 30% damage reduction for 3s plus 2s off every skill CD (60s CD), and every missing-HP percent adds 0.25% damage to 15% - the anti-dash chase is a brawl of trades, and his 78-mid thrives at half HP where the wings pay double. War Axe plus BFB plus Antique core kept: AD stacks, chase stacks, retaliate-cut. Hunter Strike (80 PA, 10% CDR): the 5-consecutive-hit 50% MS proc fires off his Impact-plus-Eye-plus-basics exchange - every punish-basic re-positions onto the next target. War Axe 10 + BFB 10 + Wings 10 + Hunter Strike 10 = 40% CDR: Impact every 3.6s - the revenge-cooldown spam. Quantum Charge: his charged basics restore 75-180 HP plus 30% MS on heroes - the chase tempo. Firmness (+8/+8) steadies the early lane. 6th slot Hunter Strike: CDR for the leap loop plus the hunt MS - the demon does not need to run, but he chooses to arrive.

Warrior Boots
18 Physical Defense · 40 Movement Speed
720 GOLD
Movement
Valor
Gains 4 extra Physical Defense for 3 seconds when taking Physical Damage, up to 20.

War Axe
35 Physical Attack · 400 HP · 10 Cooldown Reduction
2100 GOLD
Attack
Fighting Spirit
Attacks grant 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

Brute Force Breastplate
800 HP · 20 Physical Defense · 10 Cooldown Reduction
2070 GOLD
Defense
Brute Force
Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Queen's Wings
750 HP · 10 Cooldown Reduction · 10 Spell Vamp
2250 GOLD
Defense
Demonize
When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces skill cooldowns by 2 seconds. This effect has a 60 seconds cooldown. | For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Hunter Strike
80 Physical Attack · 10 Cooldown Reduction
2010 GOLD
Attack
Retribution
Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3 seconds (8 seconds cooldown).
Counter Builds
Vs Phoveus: DO NOT DASH near him - any blink, dash or displacement inside 8 units feeds his Demonic Force resets (minus 20%) and his leap punish - walk to reposition, hold your mobility until his mark expires. His leap needs Sinner's Mark: cleanse or out-range the mark-application (Impact slam, Eye, Dark Wave) and he has no engage. His ult recovery (50 + 6% lost HP) collapses 80% against groups - team-collapse him, never duel him. He is 58/78/70 - the mid-game anti-dash; Wanwan-type dash-happy drafts are his food, disciplined walk-kiters are his wall.
Vs Magic

Athena's Shield
900 HP · 48 Magic Defense · +2% hp regen
2150 GOLD
Defense
Shield
Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor
950 HP · 40 Magic Defense · +12% hp regen
1880 GOLD
Defense
Holy Blessing
Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality
850 HP · 15 Physical Defense
2120 GOLD
Defense
Immortal
Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.
Vs Physical

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor
80 Physical Defense
1910 GOLD
Defense
Bladed Armor
When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.
