
Build
The rebound grind. The Bounce-Blitz loop is the multiplier: double-hop positioning into 10-hit percent windows, out, repeat - and this build armors the loop. Brute Force Breastplate (800 HP, 20 PDef, 10% CDR): her constant Blitz damage keeps the per-second +8 adaptive and +2% MS rolling to 6 stacks (+48 attack, +12% MS) with 25% control-duration cut at full - the dancer accelerates inside the fight. Sea Halberd (80 PA, 20 AS): Lifebane cuts every Blitz-touched target to 60% sustain for 3s (Lifebane fires on ANY damage, skills included) - sustain duels fold to the percent. War Axe plus Hunter Strike core kept: stacks, chase, rate. Temporal Reign: ON CASTING Curtain Call, her Blitz and Bounce recover 1.5x for 4s (plus 2s on kill/assist) - the post-link percent spam on the pair. Tough Boots: 25% CC and slow reduction keeps the hops connected. Immortality: the second act. Firmness (+8/+8) steadies the early trade. 6th slot Hunter Strike: the 5-hit MS chases hop-to-hop - more sticks, more percent.

Tough Boots
18 Magic Defense · 40 Movement Speed
720 GOLD
Movement
Fortitude
CC and Slow Duration reduced by 25%.

War Axe
35 Physical Attack · 400 HP · 10 Cooldown Reduction
2100 GOLD
Attack
Fighting Spirit
Attacks grant 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

Brute Force Breastplate
800 HP · 20 Physical Defense · 10 Cooldown Reduction
2070 GOLD
Defense
Brute Force
Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Sea Halberd
80 Physical Attack · 20 Attack Speed
2050 GOLD
Attack
Lifebane
Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3 seconds. | Increase damage by 8% against enemy heroes with higher extra HP.

Immortality
850 HP · 15 Physical Defense
2120 GOLD
Defense
Immortal
Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Hunter Strike
80 Physical Attack · 10 Cooldown Reduction
2010 GOLD
Attack
Retribution
Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3 seconds (8 seconds cooldown).
Counter Builds
Vs Cici: her Yo-Yo Blitz (6.5s) locks the NEAREST enemy for 3.5s (turrets included if empty): juke a minion between you and her - she wastes the full 10-hit cast on a creep. Her Bounce (9.5s) re-leaps ONLY off landed units: deny the landing and the hop ends. Her Delight (10 stacks, doubled at full: 15% MS + 15% spell vamp) is the whole economy: CC her before the ramp completes. Her Call (40s) links two heroes for shared Blitz: spread on the link cue - the pair takes double. She is 68/78/70 - the mid dancer; Sun-type packs are her wall (dilute the Blitz, grind her down); duelists she out-sustains are her food.
Vs Magic

Athena's Shield
900 HP · 48 Magic Defense · +2% hp regen
2150 GOLD
Defense
Shield
Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor
950 HP · 40 Magic Defense · +12% hp regen
1880 GOLD
Defense
Holy Blessing
Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality
850 HP · 15 Physical Defense
2120 GOLD
Defense
Immortal
Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.
Vs Physical

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor
80 Physical Defense
1910 GOLD
Defense
Bladed Armor
When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.
