Skip to content
MLBUILD logo MLBUILD
← All Heroes

Selena

Curated
Mage Assassin Mid Lane InitiatorFinisher

Tier

A

Win rate

47.9%

Pick rate

1.4%

Ban rate

7.4%

Selena

Build

The reset machine. Selena's real cooldown engine is her form-switch (each form's ult resets the OTHER form's CDs). CDR 40% (Clock 10 + LT 10 + Starlium 10 + Mage 5 + Inspire 5 - Arcane gives none): Trap 4.8s, Arrow 7.2s, Soul Eater 3.6s - and the switch doubles the pressure on top. Starlium Scythe: 75 MP plus 10% CDR plus Crisis (post-cast basic: 100 + 100% MP true plus 40% slow, 5s CD) - built for the dash-basic reset chain. Clock of Destiny: 400 HP plus 45 MP plus def-stacks plus sub-50% recovery cover her 40-late fragility. Genius Wand kept: the shred makes every reset chain hit harder. Temporal Reign: after the form-switch ult, skills recover 1.5x for 4s - switch, double-chain, switch back. Bargain Hunter: the 3000g-plus double-item spike lands earlier. 6th slot Glowing Wand: Scorch plus Lifebane on the ambush ticks - the elf leaves her %-line.

Arcane Boots

Arcane Boots

15 Magic Power · 40 Movement Speed

720 GOLD

Movement

Clock of Destiny

Clock of Destiny

45 Magic Power · 400 HP · 10 Cooldown Reduction · +400 Mana

2030 GOLD

Magic

Destiny

Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5 seconds when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4 seconds). | When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60 seconds.

Lightning Truncheon

Lightning Truncheon

75 Magic Power · 10 Cooldown Reduction · +400 Mana

2250 GOLD

Magic

Resonate

Every 6 seconds, the next skill echoes, dealing 255 (+85% Magic Power) extra Magic Damage to all enemies in range.

Genius Wand

Genius Wand

75 Magic Power · 5 Movement Speed

2000 GOLD

Magic

Magic

Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5+(0.5*Hero Level) for 2 seconds. Stacks up to 3 times.

Starlium Scythe

Starlium Scythe

75 Magic Power · 10 Cooldown Reduction · +6% mana regen

2120 GOLD

Magic

Crisis

After casting a skill, the next Basic Attack within 3 seconds deals 100 (+100% Total Magic Power) extra True Damage and reduces the target's Movement Speed by 40% for 1.5 seconds (5 seconds cooldown).

Glowing Wand

Glowing Wand

60 Magic Power · 300 HP · 5 Movement Speed

2050 GOLD

Magic

Scorch

Dealing Magic Damage burns the targets for 3 seconds, also dealing extra Magic Damage equal to 1% of the target's Max HP per second. | Dealing damage to the target will reduce the Shield and HP Regen effects on them to 60% of normal for 3 seconds.

Counter Builds

Vs Selena: her chain needs the TRAP - devils attach with a 50% slow before exploding: walk out of the marked circle before the boom. Her Arrow is a straight-line skillshot that stops at the first unit - sidestep at mid-range to break the 2.5s stun, and stand behind the wave. Marks cap at 2 and only the detonation resets her dash: deny the second mark and she has no follow-up. She is 85/70/40 - pure early pick: survive the first 10 minutes and she fades. Masha-type CC-clear bruisers are her wall; immobile squishies are her food.

Vs Magic

Athena's Shield

Athena's Shield

900 HP · 48 Magic Defense · +2% hp regen

2150 GOLD

Defense

Shield

Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor

Radiant Armor

950 HP · 40 Magic Defense · +12% hp regen

1880 GOLD

Defense

Holy Blessing

Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality

Immortality

850 HP · 15 Physical Defense

2120 GOLD

Defense

Immortal

Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Vs Physical

Antique Cuirass

Antique Cuirass

920 HP · 40 Physical Defense · +4% hp regen

2170 GOLD

Defense

Deter

When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor

Blade Armor

80 Physical Defense

1910 GOLD

Defense

Bladed Armor

When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.

MLBUILD — Build Guides for Mobile Legends: Bang Bang

133 heroes covered. Fan-made data site, not affiliated with Moonton Games.