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Franco

Curated
Tank Tank Roam Initiator

Tier

D

Win rate

42.9%

Pick rate

1.1%

Ban rate

7.3%

Franco

Build

The pick-tank wall. Fleeting Time kept: Bloody Hunt (the 1.8s, 6-strike suppress that deletes a carry) on a 52.7s base at this build's 15% CDR that drops 30% more on every assist - the roam-tank whose engage frequency IS his value. Antique Cuirass: -18% attacker PHYSICAL over 3 stacks on the enemies who punish the hook follow-up. Dominance Ice: Lifebane plus up-to-40 def while the dragged target's team collapses in. Tough Boots: 25% shorter CC - Franco stands STILL through his own 1.8s suppress eating focus-fire; shorting enemy locks keeps the ult alive. War Cry after the suppress lands: +8% damage for 6s - the kill window around the lock. Immortality: the second hook. The identity: every slot serves the pick loop - hook, tank the collapse, do it again ~11s later. 6th slot Cursed Helmet: burn while he holds the catch - hook damage over time.

Tough Boots

Tough Boots

18 Magic Defense · 40 Movement Speed

720 GOLD

Movement

Fortitude

CC and Slow Duration reduced by 25%.

Fleeting Time

Fleeting Time

600 HP · 15 Cooldown Reduction

2050 GOLD

Adaptive

Timestream

Hero kills or assists reduce the Ultimate's current cooldown by 30%.

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Antique Cuirass

Antique Cuirass

920 HP · 40 Physical Defense · +4% hp regen

2170 GOLD

Defense

Deter

When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Immortality

Immortality

850 HP · 15 Physical Defense

2120 GOLD

Defense

Immortal

Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Cursed Helmet

Cursed Helmet

1200 HP · 20 Magic Defense

1910 GOLD

Defense

Burning Soul

Deals (1.2% Total HP) Magic Damage to nearby enemies per second. This damage is increased by 125(+15*Hero Level)% against creeps and minions. | Dealing damage with Burning Soul will reduce the target's Hybrid Defense by 3 for 3 seconds. Stacks up to 3 times.

Counter Builds

Vs Franco: his hook is telegraphed (11-15s CD, visible swing) and snags the FIRST unit - stand behind minions and creeps. A wave between you and him removes his threat: clear the wave, remove the angle. His Bloody Hunt roots HIM in place for 1.8s: focus him when he ults - his team cannot always peel. Track Wasteland Force: a Franco who has sat quiet for 5s holds a +150% banked Hook - engage him before it banks, not after. He is 65/80/70 - hook-lead engage tank; Hanzo-style stealth picks are his wall; immobile squishy comps are his food.

Vs Magic

Athena's Shield

Athena's Shield

900 HP · 48 Magic Defense · +2% hp regen

2150 GOLD

Defense

Shield

Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor

Radiant Armor

950 HP · 40 Magic Defense · +12% hp regen

1880 GOLD

Defense

Holy Blessing

Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality

Immortality

850 HP · 15 Physical Defense

2120 GOLD

Defense

Immortal

Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Vs Physical

Antique Cuirass

Antique Cuirass

920 HP · 40 Physical Defense · +4% hp regen

2170 GOLD

Defense

Deter

When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor

Blade Armor

80 Physical Defense

1910 GOLD

Defense

Bladed Armor

When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.

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