Ixia
Curated
Marksman Gold Lane FinisherTier
B
Win rate
48.9%
Pick rate
0.9%
Ban rate
2.0%

Build
The beam-poke control. Sea Halberd: the 60% heal-cut rides her constant beam touch - heal-queues (Estes is her listed strong, out-ranged and out-poked) and sustain fronts never recover while the poke refreshes it - plus 80 AD keeping the detonate honest. Blade of Despair plus Malefic Gun plus Hunter Strike core: the ratio, the range, the CDR - her beams every 3.6s are the safest poke in the gold lane. Quantum Charge: her basics on heroes heal 75-180 plus 30% MS - layered on the detonate's own damage-heal, the duel sustain between stacks. No Rose Gold Meteor here: its lifesteal is dead on her (her basics cannot trigger lifesteal), so the slot goes to Sky Piercer - the execute confirms the kills her 6-target Full Barrage spreads, stacks raising the threshold per kill, plus 15 MS for the poke-kite. 6th slot Sky Piercer: execute on the energy rain - the rifle-carry confirms.stacks raising the threshold per kill. 6th slot Sky Piercer: execute on the energy rain - the rifle-carry confirms.

Swift Boots
40 Movement Speed · 15 Attack Speed
720 GOLD
Movement

Blade of Despair
160 Physical Attack · 5 Movement Speed
3010 GOLD
Attack
Despair
Dealing damage to non-Minion enemies below 50% HP increases Physical Attack by 25% for 2 seconds (takes effect before the damage is dealt).

Malefic Gun
40 Physical Attack · 20 Attack Speed
2120 GOLD
Attack
Armor Buster
Increase Physical Penetration by 30%. | Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5 seconds.

Hunter Strike
80 Physical Attack · 10 Cooldown Reduction
2010 GOLD
Attack
Retribution
Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3 seconds (8 seconds cooldown).

Sea Halberd
80 Physical Attack · 20 Attack Speed
2050 GOLD
Attack
Lifebane
Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3 seconds. | Increase damage by 8% against enemy heroes with higher extra HP.

Sky Piercer
15 Movement Speed
1500 GOLD
Adaptive
Lethality
After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lethality for each kill and loses 30% current stack(s) for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up 80 times.
Counter Builds
Vs Ixia: her Starlium stacks are visible - disengage to let them fall off, never hand her the 2-stack detonate basic. Full Barrage (42s) fans everything ahead for 4s: SPREAD when the reassemble starts. She is 50/70/82 - the late artillery; tempo marksmen (Wanwan-style) are her wall, heal-queues (Estes-style) are her food - out-ranged and out-poked.
Vs Magic

Athena's Shield
900 HP · 48 Magic Defense · +2% hp regen
2150 GOLD
Defense
Shield
Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor
950 HP · 40 Magic Defense · +12% hp regen
1880 GOLD
Defense
Holy Blessing
Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality
850 HP · 15 Physical Defense
2120 GOLD
Defense
Immortal
Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.
Vs Physical

Antique Cuirass
920 HP · 40 Physical Defense · +4% hp regen
2170 GOLD
Defense
Deter
When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice
40 Physical Defense · 40 Magic Defense · 5 Movement Speed
2010 GOLD
Defense
Fortress Shield
For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor
80 Physical Defense
1910 GOLD
Defense
Bladed Armor
When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.