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Lolita

Curated
Tank Support Roam GuardCrowd Control

Tier

S

Win rate

56.1%

Pick rate

0.1%

Ban rate

0.4%

Lolita

Build

The shield fortress. Guardian Helmet: 1800 HP supplies the Core's 2.5% layer plus 2.5% max HP/s after 5s out of combat plus big-hit recovery - her pool regenerates between engages so every shield cycle starts from full. Flask plus Oracle: Blessing shields on low allies plus the quarter-amped Core cycle become the team's sustain floor (allied cast-shields included). Dominance Ice: Lifebane plus up-to-40 def at melee pileups - her reflect kit returns enemy projectiles while her shields absorb. Quantum Charge: her dash-basics restore 75-180 HP plus 30% MS - the engage sustain stacked under the Core shield. Tough Boots: the reflect stance and the charge ult both demand her untouched. The fortress identity: shields every 3-6s, regen between fights, anti-heal on the pileup. 6th slot Brute Force Breastplate: 800 HP plus armor plus CDR that re-stacks while she brawls - stacking resilience on the guardian line.

Tough Boots

Tough Boots

18 Magic Defense · 40 Movement Speed

720 GOLD

Movement

Fortitude

CC and Slow Duration reduced by 25%.

Flask of the Oasis

Flask of the Oasis

60 Magic Power · 300 HP · 10 Cooldown Reduction

1850 GOLD

Magic

Blessing

When casting a healing or shield skill, if the target's HP is below 35%, or falls below 35% within 3 seconds, they will get a (100*Hero Level) shield that lasts 3 seconds. When this effect triggers, it also reduces the cooldown of the caster's skills by 2 seconds. (This effect can only trigger once every 60 seconds on the same target, and will not trigger on self-only healing and shield skills.)

Oracle

Oracle

850 HP · 20 Physical Defense · 20 Magic Defense · 10 Cooldown Reduction

1860 GOLD

Defense

Bless

Received Shield and HP Regen effects are increased by 25%.

Guardian Helmet

Guardian Helmet

1800 HP · +20% hp regen

2500 GOLD

Defense

Recovery

After 5 seconds out of combat, recover (2.5% Total HP) HP per second. | Upon taking more than 500 damage in a single instance, recover 30 (+0.3% Total HP)% HP from the excess damage beyond that amount.

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Brute Force Breastplate

Brute Force Breastplate

800 HP · 20 Physical Defense · 10 Cooldown Reduction

2070 GOLD

Defense

Brute Force

Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Counter Builds

Vs Lolita: Guardian's Reflection breaks at 1000-2000 + 15% max HP - walk up and break it, do not feed it projectiles (equipment passives neither damage it nor reflect); the window is 3s on a 15s CD, engage between - and heavy control interrupts the stance outright. Her Power Charge stun is only 0.5s: spread so the follow-up misses. The Blast is a 2s standing telegraph with a 60% slow fan: CC or scatter before the charge scales to full stun. She is 60/78/70 - mid-game tempo tank; Yve-type ground pressure is her wall, projectile-reliant backlines are her food.

Vs Magic

Athena's Shield

Athena's Shield

900 HP · 48 Magic Defense · +2% hp regen

2150 GOLD

Defense

Shield

Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 seconds (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Radiant Armor

Radiant Armor

950 HP · 40 Magic Defense · +12% hp regen

1880 GOLD

Defense

Holy Blessing

Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks (can only gain 1 stack(s) every 0.4 seconds).

Immortality

Immortality

850 HP · 15 Physical Defense

2120 GOLD

Defense

Immortal

Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Vs Physical

Antique Cuirass

Antique Cuirass

920 HP · 40 Physical Defense · +4% hp regen

2170 GOLD

Defense

Deter

When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Dominance Ice

Dominance Ice

40 Physical Defense · 40 Magic Defense · 5 Movement Speed

2010 GOLD

Defense

Fortress Shield

For each enemy hero within 3.5 units, Hybrid Defense is increased by 8, up to 40. | Reduces the Shield and HP Regen effects of enemies within 3.5 units to 60% of normal.

Blade Armor

Blade Armor

80 Physical Defense

1910 GOLD

Defense

Bladed Armor

When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.

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